5/17/2023 0 Comments Anime studio debut animation![]() ![]() ![]() ![]() “Why can’t I change the drawing now when before I could? Oh, I’m in the wrong frame. I experienced several issues during my tutorial where I stuffed up a step, thought I was doing it properly, and then automatically assumed the program or the tutorial instructions were flawed, all because of my own foolish mistakes. ![]() The thing about this program is that any time something isn’t working properly or a command isn’t responding the way you expected it to, it is almost always going to be your fault for failing to correctly follow the instructions. Other sweet features that exist are the ability to copy and paste keyframes to quickly create animation loops, quickly inserting or copying across various mouth positions for fast and simple lip synching, as well as the fantastic ability to import your pre-existing Photoshop masterpieces as layers into the program to be animated however you please. During my spelunking session I stumbled across certain cool features such as a character wizard that allows you to easily tweak a pre-existing character template by changing height, colours and so on, which was cool because this also featured being able to see the character from different angles (in front, behind, from the side etc) while also including a looped walking animation. The overall concept is very straightforward and easy to grasp, but is an incredibly powerful device for making some sweet animations (have a look at these examples here).Īfter an hour or so of following the instructions step by step, I decided to go exploring for myself (which may not have been the wisest idea, as if I had have followed the tutorial all the way to the end I would undoubtedly be a pro at animations by now instead of being the mildly enthusiastic amateur that I currently am). In a nutshell, the most basic way of creating an animation in Anime Studio Debut 9 is to draw out your character, place bones into each of its limbs, and then move the various bones at different points in your timeline to create movement. So far, so good! Next up I was introduced to “bones”, which basically act as an anchor from which motion and movement takes place. My very first hands-on test whilst being instructed by the included beginner’s tutorial was as simple and successful as could have been hoped for, as I was guided through various drawing tools, introduced to keyframes, shown how to manipulate the shapes for motion and so on. Thankfully, this is not the case with Anime Studio Debut 9. This is a great way to begin a program such as this, for too many times in the past have I installed a new program only to be bombarded with an interface and tools that are foreign and scary to me, resulting in me being overwhelmed and rage quitting because I did not know where to begin. Upon first opening this program, a popup menu appears that presents you with various options such as viewing an introductory tutorial and downloading free bonus content and so on. Please hold all applause until the end of the review. Following in my new found tradition of reviewing things that I have no previous experience or skill with (check out my review of Manga Studio Debut 4 to see what I mean), may I now proudly present my noob’s review of Anime Studio Debut 9 by Smith Micro. ![]()
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